KITT vs. KARR slot racing set
Posted: Wed May 27, 2015 3:08 am
There's a new Knight Rider toy out and it's pretty cool: the Knight Rider KITT vs KARR racing set from auto world.
It's a little intimidating when you first open the box, but assembly was pretty quick and straight-forward. In my excitement to get things up and running I accidentally dropped one of the cardboard backdrops into the cat's water dish, but other than that things went mostly smoothly.
I was hoping to set it up on my kitchen table but it was way too big for that. Had to move the table up and start assembly on the floor.
The cars are exterior-only, no dash. Both cars have a single reddish-orange light that turns on when the car moves but it doesn't strobe. KARR has the 3rd season paint job but a red scanner. They have teeny-tiny license plates that you can barely read but they do say KNIGHT and KARR.
The cityscapes have some nice touches - there's a billboard for Knight Rider airing on NBC Friday nights, and Knight Rider-related graffiti.
The lap counter has a cool voice-modulator graphic.
The ramp before the jump.
It has been many years since I've played with slot-car set and they still haven't worked out all the quirks. The cars re VERY difficult to control. I understand that it may take a while for the set to "wear in" a bit, but the cars still spin out of control pretty often. I still can't make a single loop without pumping the gas, creating a stuttering effect but I am noticing improvement. I should be able to do a smooth race tomorrow. Oddly enough, the jump is pretty easy - it usually lands with no problem. It's just those darn curves that create problems for now.
Unfortunately, I think I may have a bad power unit. One of the tracks has no power at all. (I swapped cars, swapped controllers, nothing.) There is a 1-800 tech help number I'll try tomorrow so hopefully they can give me a fix or send a replacement part.
You can buy it directly from http://www.autoworldstore.com/product_p/srs306.htm but you can find it cheaper elsewhere. Let google be your friend. It may also be in your local hobby stores.
It's a little intimidating when you first open the box, but assembly was pretty quick and straight-forward. In my excitement to get things up and running I accidentally dropped one of the cardboard backdrops into the cat's water dish, but other than that things went mostly smoothly.
I was hoping to set it up on my kitchen table but it was way too big for that. Had to move the table up and start assembly on the floor.
The cars are exterior-only, no dash. Both cars have a single reddish-orange light that turns on when the car moves but it doesn't strobe. KARR has the 3rd season paint job but a red scanner. They have teeny-tiny license plates that you can barely read but they do say KNIGHT and KARR.
The cityscapes have some nice touches - there's a billboard for Knight Rider airing on NBC Friday nights, and Knight Rider-related graffiti.
The lap counter has a cool voice-modulator graphic.
The ramp before the jump.
It has been many years since I've played with slot-car set and they still haven't worked out all the quirks. The cars re VERY difficult to control. I understand that it may take a while for the set to "wear in" a bit, but the cars still spin out of control pretty often. I still can't make a single loop without pumping the gas, creating a stuttering effect but I am noticing improvement. I should be able to do a smooth race tomorrow. Oddly enough, the jump is pretty easy - it usually lands with no problem. It's just those darn curves that create problems for now.
Unfortunately, I think I may have a bad power unit. One of the tracks has no power at all. (I swapped cars, swapped controllers, nothing.) There is a 1-800 tech help number I'll try tomorrow so hopefully they can give me a fix or send a replacement part.
You can buy it directly from http://www.autoworldstore.com/product_p/srs306.htm but you can find it cheaper elsewhere. Let google be your friend. It may also be in your local hobby stores.